
Overwatch UX/UI Case Study
UX/UI Design
User Testing
Gaming
2025
7 weeks
An end-to-end design project covering player journey analysis through final UI execution, focused on game-specific user experience.
This project focused on streamlining the complex player journeys of Overwatch 2 under constraints of existing design systems and visual identity. By balancing information density with intuitive navigation, I iterated on existing designs to improve the user experience across menu systems and fast-paced gameplay environments.
Player Journey

Paper Prototype & User Journey


Low-Fidelity Wireframes & Iterations




User testing feedback: "The menu screen & hero select screens feel too cramped."
Iterations:


UI Moodboard

Games referenced:
Valorant (Riot Games)
Overwatch 2 (Blizzard Entertainment)
Marvel Rivals (NetEase Games)
Deadlock (Valve)
Final Mockups





